Large City: Jithê-lize Sêdè

Jithê-lize Sêdè

Jithê-lize Sêdè
Example Iron Elf architecture.
StateEngineer's Guild
ProvenceZ̄upaguv Zone
RegionVn-50t Qiwlǐ Shrublands
Founded846
Community LeaderLord Skareg
Area205 km2 (82 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation4822 m (15820 ft)
Average Yearly Precipitation287 cm/y (112 in/y)
Population48917
Population Density238 people per km2 (596 people per mi2)
Town AuraTruename Magic
Naming
Native nameJithê-lize Sêdè
Pronunciation/ˈbejè/ /ˈlize/
Direct Translation[perfect] [analogy]
Translation[Not Yet Translated]

Jithê-lize Sêdè (/ˈbejè/ /ˈlize/ [perfect] [analogy]) is a subtropical Large City located in the Z̄upaguv Zone of the Engineer's Guild.

The name Jithê-lize Sêdè is derived from the Goblin language, as Jithê-lize Sêdè was founded by Glutshesh, who was culturaly Iron Elf.

Climate

Jithê-lize Sêdè has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a pleasant 24°C (75°F). Jithê-lize Sêdè receives an average of 287 cm/y (112 in/y) of precipitation, most of which comes in the form of rain during the summer. Jithê-lize Sêdè covers an area of nearly 205 km2 (82 mi2), and an average elevation of 4822 m (15820 ft) above sea level.

Overview

Jithê-lize Sêdè was founded durring the early 10th century, by Glutshesh. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Glutshesh.

Jithê-lize Sêdè was built using the conventions of Iron Elf durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Jithê-lize Sêdè is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Jithê-lize Sêdè is buildings folow an organic layout of crampt gravel streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. Jithê-lize Sêdè's millitarily questionable fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Jithê-lize Sêdè has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Jithê-lize Sêdè’s streets. Yet, deep down, you know this atmosphere is a carefully created illusion. You can see the ocasional seam in their tapestry. You’re not sure what has them doing their best to act so carefree, but act carefree they do.

Civic Infrastructure

Jithê-lize Sêdè possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Jithê-lize Sêdè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Jithê-lize Sêdè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Jithê-lize Sêdè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Jithê-lize Sêdè's parks.

Jithê-lize Sêdè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Jithê-lize Sêdè.

Jithê-lize Sêdè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Jithê-lize Sêdè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Jithê-lize Sêdè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Jithê-lize Sêdè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Jithê-lize Sêdè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Jithê-lize Sêdè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Jithê-lize Sêdè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Jithê-lize Sêdè's public wards, blessings, and other arcane systems.

Jithê-lize Sêdè has an Scientific Academy which provides higher education in the natural sciences.

Jithê-lize Sêdè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Jithê-lize Sêdè's grid is powered by an arcane means.

Jithê-lize Sêdè possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Jithê-lize Sêdè has a first rate hospital which caters to anyone in need of long term medical care.

Jithê-lize Sêdè has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Jithê-lize Sêdè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Jithê-lize Sêdè's natural decorations nor waterways.

Jithê-lize Sêdè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Jithê-lize Sêdè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Jithê-lize Sêdè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Jithê-lize Sêdè is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

While Jithê-lize Sêdè has a public leader, the real authority is hidden from outsiders. This ruler may draw their authority from rationales unacceptable to outsiders, they may have cowed the public authority into obedience, or they may have a mutually beneficial private arrangement with the official ruler.

Jithê-lize Sêdè's town hall was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.

In Jithê-lize Sêdè vermin leave small tokens in payment for food taken.

The Apallie near Jithê-lize Sêdè are known to be almost tame, such that they can be put to domestic use.

Jithê-lize Sêdè's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves embarking on a group pilgrimage to channel Illusion energies of tier 3 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 91
  • Farmers: 128
  • Farm Laborer: 287
  • Hunters: 168
  • Milk Maids: 128
  • Ranchers: 63
  • Ranch Hands: 146
  • Shepherds: 116
    • Farmland: 198603 m2
    • Cattle and Similar Creatures: 12229
    • Poultry: 146751
    • Swine: 9783
    • Sheep: 489
    • Goats: 97
    • Horses, Mounts, and Beasts of Burden: 4891

Craftsmen

  • Arms and Toolmakers: 101
  • Blacksmiths: 108
  • Bookbinders: 61
  • Buckle-makers: 64
  • Cabinetmakers: 122
  • Candlemakers: 163
  • Carpenters: 155
  • Clothmakers: 132
  • Coach and Harness Makers: 51
  • Coopers: 116
  • Copper, Brass, Tin, Zinc, and Lead Workers: 71
  • Copyists: 48
  • Cutlers: 39
  • Fabricworkers: 106
  • Farrier: 315
  • Furriers: 30
  • Glassworkers: 203
  • Gunsmiths: 105
  • Harness-Makers: 48
  • Hatters: 94
  • Hosiery Workers: 35
  • Jewelers: 56
  • Leatherwrights: 125
  • Locksmiths: 51
  • Matchstick makers: 71
  • Musical Instrument Makers: 71
  • Painters, Structures and Fixtures: 61
  • Paper Workers: 70
  • Plasterers: 62
  • Pursemakers: 90
  • Roofers: 52
  • Ropemakers: 47
  • Rugmakers: 47
  • Saddlers: 90
  • Scabbardmakers: 105
  • Scalemakers: 51
  • Scientific, Surgical, and Optical Instrument Makers: 31
  • Sculptors, Structures and Fixtures: 48
  • Shoemakers: 47
  • Soap and Tallow Workers: 160
  • Tailors: 238
  • Tanners: 59
  • Upholsterers: 68
  • Watchmakers: 66
  • Weavers: 135
  • Whitesmiths: 40

Merchants

  • Adventuring Goods Retellers: 33
  • Arcana Sellers: 34
  • Beer-Sellers: 65
  • Booksellers: 80
  • Butchers: 132
  • Chandlers: 119
  • Chicken Butchers: 146
  • Entrepreneurs: 50
  • Fine Clothiers: 122
  • Fishmongers: 132
  • Florists: 30
  • Potion Sellers: 81
  • Resellers: 195
  • Spice Merchants: 66
  • Wine-sellers: 99
  • Wheelwright: 76
  • Woodsellers: 47

Service workers

  • Bakers: 271
  • Barbers: 238
  • Coachmen: 69
  • Cooks: 181
  • Doctors: 100
  • Gamekeepers: 73
  • Grooms: 41
  • Hairdressers: 181
  • Healers: 130
  • Housekeepers: 135
  • Housemaids: 271
  • House Stewards: 152
  • Inns: 45
  • Laundry maids: 88
  • Maidservants: 188
  • Nursery Maids: 92
  • Pastrycooks: 152
  • Restaurateur: 181
  • Tavern Keepers: 222

Specialized Laborer

  • Ashworkers: 69
  • Bleachers: 45
  • Chemical Workers: 27
  • Coal Heavers: 97
  • In-Town Couriers: 116
  • Long Haul Couriers: 111
  • Dockyard Workers: 95
  • Gas Workers: 23
  • Hay Merchants: 40
  • Leech Collectors: 137
  • Millers: 108
  • Miners: 99
  • Oilmen and Polishers: 77
  • Postmen: 101
  • Pure Finder: 62
  • Skinners: 152
  • Sugar Refiners: 28
  • Tosher: 73
  • Warehousemen: 174
  • Watercarriers: 105
  • Watermen, Bargemen, etc.: 135

Skilled Laborers

  • Accountants: 62
  • Alchemist: 75
  • Clerk: 95
  • Dentists: 49
  • Educators: 137
  • Engineers: 67
  • Gardeners: 49
  • Mages: 36
  • Plumbers: 50
  • Pharmacist: 57
  • Professors: 21
  • Scientists: 36
  • Wizards: 21

Civil Servants

  • Adventurers: 47
  • Bankers: 64
  • Civil Clerks: 122
  • Civic Iudex: 53
  • Consultants: 31
  • Exorcist: 111
  • Fixers: 61
  • Kami Clerk: 96
  • Landlords: 91
  • Lawyers: 61
  • Legend Keepers: 90
  • Militia Officers: 407
  • Monks, Monastic: 163
  • Monks, Civic: 163
  • Historian, Oral: 113
  • Historian, Textual: 56
  • Policemen, Sheriffs, etc.: 108
  • Priests: 203
  • Rangers: 69
  • Rat Catchers: 74
  • Scholars: 73
  • Spiritualist: 95
  • Slayers: 27
  • Storytellers: 191
  • Military Officers: 163

Cottage Industries

  • Brewers: 132
  • Comfort Services: 195
  • Enchanters: 54
  • Herbalists: 53
  • Jaminators: 148
  • Needleworkers: 163
  • Potters: 80
  • Preserve Makers: 152
  • Quilters: 69
  • Seamsters: 212
  • Spinners: 157
  • Tinker: 52
  • Weaver: 132

Artists

  • Actors: 48
  • Architects: 19
  • Bards: 70
  • Costumers: 30
  • Dancers: 56
  • Drafters: 31
  • Engravers: 39
  • Fine Furniture Carpenters: 23
  • Glaziers: 49
  • Inlayers: 45
  • Musicians: 157
  • Painters, Art: 25
  • Playwrights: 50
  • Sculptors, Art: 44
  • Wood Carvers: 181
  • Writers: 163

Produce Industries

  • Butter Churners: 157
  • Canners: 148
  • Cheesmakers: 168
  • Ice Merchants: 21
  • Millers: 101
  • Picklers: 77
  • Smokers: 61
  • Stockmakers: 53
  • Tobacconists: 76
  • Tallowmakers: 108

18421 of Jithê-lize Sêdè's population work within a Foundational Occupation.

28540 of Jithê-lize Sêdè's population do not work in a formal occupation, but do contribute to the local economy. 1956 (4%) are noncontributers.

Points of Interest

Jithê-lize Sêdè is accessed from a nearby river via an intricate series of locks.

POI

History

In time immemorial, reportedly some time during the early 2nd century the Kami ended a drought plaguing Jithê-lize Sêdè. One of Jithê-lize Sêdè's local festivals commemorates this miracle.

History